Og slik ble resultatet på første testen:
+++ Test roster 2500 (2500pts) +++++ Dark Elves - 9th Age 0.1 (Standard) (2500pts) +++ Lords & Heroes (989pts) +Death Hag (360pts) [Battle Standard Bearer (25pts), Sword of Anti-Heroes (30pts), Witchbrew (30pts)]
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Always Strikes First, Frenzy, Hatred (High Elves), Murderous Prowess, Poisoned Attacks, Two Hand Weapons, Witchbrew····
Cauldron of Blood (190pts) [2x Hag]
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Always Strikes First, Bloodshield of Khaine, Chariot (Armour Save 6+), Frenzy, Fury of Khaine, Hatred (High Elves), Large Target, Magic Resistance (1), Murderous Prowess, Poisoned Attacks, Strength of Khaine, Terror, Will of the GodsDreadlord (344pts) [Dark Pegasus (80pts), Hand Weapon, Heavy Armor (6pts), Lance (7pts), Light Armor, Sea Dragon Cloak (8pts), Shield (3pts)]
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Always Strikes First, Fly, Hatred (High Elves), Impale Attack, Murderous Prowess, type: Monstrous Beast····
Magic Items (100pts)········
Enchanted Items (50pts) [DE - Cloak of Twilight (50pts)]
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Cloak of Twilight········
Magic Armour (10pts) [Dragonhelm (10pts)]
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Magic Weapons (40pts) [Ogre Blade (40pts)]
Supreme Sorceress (285pts) [Dark Steed (20pts), Hand Weapon, Lore of Dark Magic, Wizard Level 4 (35pts)]
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Always Strikes First, Hatred (High Elves), Hekarti's Blessing, Murderous Prowess····
Magic Items (45pts)········
Talismans (45pts) [Obsidian Lodestone (45pts)]
+ Core (635pts) +Dark Riders (110pts) [Light Armor, Musician (10pts), Spear]
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Always Strikes First (Riders only), Fast Cavalry, Hatred (High Elves) (Riders only), Murderous Prowess····
5x Dark Riders (100pts) [5x Repeater Crossbows (15pts), 5x Shield (5pts)]
Dark Riders (110pts) [Light Armor, Musician (10pts), Spear]
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Always Strikes First (Riders only), Fast Cavalry, Hatred (High Elves) (Riders only), Murderous Prowess····
5x Dark Riders (100pts) [5x Repeater Crossbows (15pts), 5x Shield (5pts)]
Dark Riders (95pts) [Light Armor, Musician (10pts), Spear]
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Always Strikes First (Riders only), Fast Cavalry, Hatred (High Elves) (Riders only), Murderous Prowess····
5x Dark Riders (85pts) [5x Shield (5pts)]
Witch Elves (320pts) [Hag (10pts), Musician (10pts), Two Hand Weapons, 25x Witch Elves (275pts)]
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Always Strikes First, Frenzy, Hatred (High Elves), Madness of Khaine, Murderous Prowess, Poisoned Attacks, Two Hand Weapons····
Standard Bearer (25pts) [Banner of Swiftness (15pts)]
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Banner of Swiftness+ Special (526pts) +Executioners of Har Ganeth (366pts) [28x Executioners of Har Ganeth (336pts), Great Weapon, Heavy Armor, Musician (10pts)]
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Always Strikes First, Hatred (High Elves), Killing Blow, Murderous Prowess····
Standard bearer (20pts) [Banner of Eternal Flame (10pts)]
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Banner of Eternal FlameWar Hydra (160pts)····
If one head is severed..., Large Target, Regeneration (4+), Scaly Skin 4+ , Terror+ Rare (350pts) +Doomfire Warlocks (175pts) [5x Doomfire Warlocks (175pts)]
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Always Strikes First (Riders only), Hatred (High Elves) (Riders only), Light Troops, Murderous Prowess, Prey of the Dark Prince, Wizard ConclaveSisters of Slaughter (175pts) [Musician (10pts), 10x Sisters of Slaughter (150pts)]
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Always Strikes First, Dance of Death, Hatred (High Elves), Murderous Prowess, The Trial of Blades····
Standard bearer (15pts) [Gleaming Pennant (5pts)]
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Gleaming Pennant++ Roster Rules ++Brace of Repeater Handbows: Range "12
Str 3
Multiple shots (4)
No hit penalty for moving and shooting or long range
Requires two hands
Eternal Hatred: Re-roll all to-hit rolls in close combat
Hekarti's Blessing: +1 to Dark Magic casting attempts
Murderous Prowess: Models with this specual rule (but not their mounts) re-roll all to-wound rolls of 1 in close combat
Ravager Harpoon: Range "24
Str 7
Barbed Bolts
Multiple wound (D3)
Reaper Bolt Thrower: Range "48
Str 4
Armor piercing
Repeater Crossbow: Range "24
Str 3
Multiple shots (2)
Armor piercing
Repeater Handbow: Range "12
Str 3
Multiple shots (2)
No hit penalty for moving and shooting or long range
Sea Dragon Cloak: Scaly Skin 6+
Thick-Skinned: +1 bonus to Armor Save
++ Selection Rules ++Always Strikes First: Unit always strikes first
Always Strikes First (Riders only): Unit always strikes first
Banner of Eternal Flame: Unit has Flaming Attacks
Banner of Swiftness: +1 to movement
Bloodshield of KhaineChariot (Armour Save 6+)Cloak of Twilight: 3+ ward save against shooting and spells.
Furthermore, in the first round of any close combat, the wearer of the Cloak of Twilight has both the Killing Blow and Multiple wounds (D3) special rules.
Dance of Death: 4+ Ward Save in close combat
Every turn each unit of Sister of Slaughter chooses one enemy unit in base contact.
That unit receives no combat result bonus for extra ranks this turn,
and that unit cannot make Parry saves this turn.
Fast CavalryFlyFrenzyFury of KhaineGleaming Pennant: One use - may re-roll first failed leadership test
Hatred (High Elves): Re-roll Missed attacks in close combat against High Elves
Hatred (High Elves) (Riders only): Re-roll Missed attacks in close combat against High Elves
Hekarti's Blessing: +1 to Dark Magic casting attempts
If one head is severed...: A War Hydra has three Attacks, +1 for each remaining Wound.
Impale Attack: +1 Str when charging
Killing BlowLarge TargetLight TroopsMadness of Khaine: At the end of each of your turns, roll a D6 for each of your characters that is in a unit of With Elves (do not roll for Khainite Assassins, Shadowblade, Death Hags or Hellebron - they've learnt how to survive in such company).
On a score of 4+, nothing happens.
On a score of 3 or less, that character immediately suffers D6 Strength 3 hits as the Witch Elves lose all control and turn on their ally.
Magic Resistance (1)Murderous ProwessPoisoned AttacksPrey of the Dark Prince: 4+ ward save
(except against units with the Daemon of Slaanesh special rule or models that have the Mark of Slaanesh)
Regeneration (4+)Scaly Skin 4+ Strength of Khaine: Khainite Units within 12" become Stubborn
TerrorThe Trial of Blades: +1 ho Hit and Wound if enemy unit in base contact has a higher Weapon Skill or Strength charasteristic (before modifiers for weapons)
Two Hand Weapons: +1 Attack
type: Monstrous BeastWill of the GodsWitchbrew: This model, and all models in the same unit, have the Frenzy special rule. If they already have the Frenzy special rule, that Frenzy grants +2 attacks instead of just +1, but the unit suffers a -3 penalty to Leadership when testing not to declare a charge.
Wizard Conclave: A Warlock unit is a level 2 wizard which knows
Soulblight and Doombolt.
Wizard Conclave:
A unit with the wizard conclave special rule is considered a single wizard in all regards with the following exceptions. Before casting a spell, nominate one model in the front rank to measure range and line of sight from. They have +1 to cast for each 5 models above their minimum starting unit size, up to a maximum of +4 (including bonus from their wizard level). When casting a spell with Overwhelming Power follow all the normal rules but don't apply the normal miscast table, instead the unit suffers one hit for each model in the unit with a strength equal to the number of power dice used to cast the spell. Additionally, if 4 or 5 Power Dice were used, the unit cannot cast the spell again for the rest of the game. Wizard Conclave units cannot use the Aided Dispel rule (neither when they dispel nor when other wizard dispels).
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